FMP: Time Travel
I worked on the background design of the animation, and I would like to show a more detailed process of the whole rendering process.





















I researched 3d models of the tank and cannon of 2 games, Red Orchestra and War Thunder, to study the metal’s materials and lighting.







I searched for references to help me with the depth of field in the image. Since the Cannon is really huge, I decided to push the Cannon further by changing the composition.





